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Result preview
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What is Seed3D 2.0
Seed3D 2.0 is ByteDance's AI 3D model generator that converts any image into a production-ready 3D asset — without modeling software, without a 3D artist, and without hours of cleanup.
Upload a single photo — a product shot, concept sketch, or any real-world reference — and Seed3D 2.0 reconstructs it into a complete 3D model with accurate geometry and physically correct PBR materials.
It's the first AI 3D generator to lead on both geometry accuracy and texture quality at the same time. Fewer iterations. Less manual rework. Assets that drop straight into your workflow.
Input
Single image or text prompt
Geometry
Two-stage DiT coarse-to-fine
Texture
Full PBR: Albedo · Normal · Roughness · Metallic
Resolution
Up to 4K texture output
Export
GLB · USDZ · URDF · OBJ · FBX
Speed
Under 30 seconds avg.
Compatible with
Blender · Unity · Unreal · Isaac Sim
Benchmark
SOTA — Apr 2026
Why It Matters
Why Most AI 3D Generators Still Fall Short — And What Seed3D 2.0 Does Differently
PROBLEM 01
Manual modeling is too slow
Takes 2–3 days per asset, even for simple objects. Skilled 3D artists are expensive and in short supply.
PROBLEM 02
Older AI outputs aren't usable
Convert a photo and you get soft edges, broken topology, and materials that look fake under real lighting.
PROBLEM 03
Post-processing eats the savings
Hours of cleanup before any AI-generated asset can actually enter a production pipeline.
Seed3D 2.0 fixes all three. You get sharp geometry, physically correct PBR materials, and export-ready files — all from one image. No back-and-forth. No cleanup sprint before delivery.
How to Use
How to Convert Any Image to a 3D Model with Seed3D 2.0
STEP 01 / 03
Upload your reference
Drop in a photo, product shot, concept art, or sketch. JPG, PNG, and WebP all work. No special setup, no account needed to preview.
STEP 02 / 03
Seed3D 2.0 generates
The model builds clean geometry first — overall structure, then sharp edges and fine detail. Then it applies full PBR materials in one unified pass. Done in under 30 seconds.
STEP 03 / 03
Preview, adjust, export
Inspect the result in the 3D viewer. Rotate it. Check materials under different lights. Export in GLB, USDZ, OBJ, FBX, or URDF.
Seed3D 2.0 Features - What Sets It Apart from Other AI 3D Generators
TWO-STAGE DiT
Sharp Geometry — No More Soft Edges
Most AI generators produce everything in a single pass — which is why edges come out soft, bevels look rounded, and thin walls collapse. Seed3D 2.0 uses a two-stage DiT architecture: Stage 1 builds the overall shape. Stage 2 goes back and sharpens every bevel, edge, and thin wall separately.
Unlike Hunyuan3D and Tripo 3.0, which use single-stage pipelines, Seed3D 2.0 decouples structure from detail — and it shows in the geometry win rates.
UNIFIED PBR MODEL
Full PBR Materials — Not Just a Color Texture
Most tools give you a colored mesh. Seed3D 2.0 outputs a complete PBR material set: Albedo, Normal, Roughness, and Metallic maps — all generated simultaneously in one unified pass, not extracted from an RGB layer afterward.
COMPONENT-AWARE
Part-Level Decomposition — Built for Real Pipelines
Need a chair with a separate seat, back, and legs? A robot arm where each joint moves independently? Seed3D 2.0 can decompose any generated asset into independently addressable parts — ready for animation rigs, physics simulation, and game engine interaction systems.
No other consumer AI 3D tool exports URDF with articulated joint data included. Seed3D 2.0 does. Drop the output straight into Isaac Sim, ROS, or any embodied AI pipeline. Zero manual rigging. Zero geometry cleanup. The asset arrives simulation-ready.
Seed3D 2.0 Use Cases - From Game Dev to Industrial 3D Asset Generation
Game Developers
UnityUnreal Engine 5GLB · FBXPBR ready
Generate props, characters, and environment assets from concept art or reference photos. Export GLB or FBX and drop them directly into Unity or Unreal Engine — PBR materials applied, no tweaking required.
Less time in modeling software. More time shipping your game.
Product Designers & E-Commerce
AR previewUSDZReplace product photography
Seed3D 2.0 is the fastest way to replace product photography with AI. Turn a product photo into a 3D model for your online store, AR preview, or design review — no 3D artist, no studio shoot.
One image in. One production-ready 3D asset out.
Robotics & Embodied AI Engineers
URDF exportIsaac SimROS compatible
Generate simulation-ready 3D assets with articulated joints and URDF output. Load them directly into Isaac Sim for grasping scenarios, manipulation training, and physics validation — no manual rigging, no geometry fixups.
AR / XR Developers
USDZARKitApple Vision Pro
USDZ export works natively with ARKit, Apple Vision Pro, and web-based XR frameworks. No mesh conversion. No format wrangling. Upload an image, export USDZ, place it in AR.
Industrial & Manufacturing Teams
Digital twinPart decompositionInspection
Reconstruct parts, components, and assemblies from reference photos. Part-level decomposition supports kinematic planning, digital twin workflows, and manufacturing inspection pipelines.
Export Formats
Supported 3D Export Formats — Works With Every Tool in Your Stack
All exports include full geometry plus a complete PBR material set — Albedo, Normal, Roughness, and Metallic. No conversion step. No cleanup.
GLB
glTF Binary
Web, Three.js, AR, Babylon.js
USDZ
Universal Scene
Apple AR, Vision Pro, Pixar
URDF
Robot Description
Isaac Sim, ROS, robotics
OBJ
Wavefront
Blender, Maya, 3ds Max
FBX
Filmbox
Unity, Unreal Engine 5
Compatible with:BlenderUnityUnreal Engine 5Three.jsIsaac SimARKitApple Vision Pro
Testimonials
What 3D Professionals Say About Seed3D 2.0
“We used to spend 2–3 days per asset getting geometry clean enough for our engine. With Seed3D 2.0, the first output is usually good enough to ship. That's not an exaggeration.”
JM
Jake M.
Senior 3D Artist · Pixel Forge Studio
Verified
“The PBR materials are the real unlock. Other tools give you a colored mesh. Seed3D gives you something that actually responds to lighting correctly. It changed how we do product visualization.”
PS
Priya S.
Product Design Lead · Crestline Commerce
Verified
“URDF export with joint data is a huge deal for robotics. We load Seed3D assets straight into Isaac Sim without touching them. That workflow didn't exist anywhere else before this.”
DL
David L.
Robotics Engineer · Meridian Robotics AI
Verified
“We build AR experiences for retail brands. USDZ export from Seed3D drops into our ARKit pipeline with zero conversion work. The texture quality holds up at close range — that's rare.”
AT
Aiko T.
XR Developer · Spatial Studio Co.
Verified
FAQ
Frequently Asked Questions About Seed3D 2.0
Seed3D 2.0 is ByteDance's AI 3D model generator that converts a single image into a production-ready 3D asset with full PBR materials and accurate geometry. Released April 2026, it achieved state-of-the-art results in both geometry and texture quality, outperforming Hunyuan3D, Tripo 3.0, Rodin Gen2, and every other tested model in blind evaluations by 60 professional 3D modelers.
Seed3D 2.0 beat Hunyuan3D-2.5 in geometry 65.1% of the time and won on textures in over 69% of cases. Against Hunyuan3D-3.1, the geometry win rate was 72.4%. Seed3D 2.0 led on both dimensions simultaneously — Hunyuan3D did not achieve that in the same evaluation.
Meshy focuses on fast mesh generation with basic textures. Seed3D 2.0 prioritizes production-grade output — full PBR materials, sharp geometry from a two-stage DiT, and URDF export for robotics. If you need assets that go straight into a professional pipeline without cleanup, Seed3D 2.0 is the stronger choice.
Most generations complete in under 30 seconds. Simple objects with clean reference images generate faster. Complex scenes may take up to 60 seconds. Seed3D 2.0 uses MoE (Mixture of Experts) architecture, which maintains quality at high resolution without proportionally increasing inference time.
Seed3D 2.0 makes two major upgrades. Geometry: it replaces the single-stage DiT with a two-stage coarse-to-fine system — fixing edge softening and topology distortion from 1.0. Materials: it replaces the cascaded RGB → PBR pipeline with a unified PBR model. Human evaluators preferred 2.0 in 98.3% of geometry comparisons.
Seed3D 2.0 exports GLB, USDZ, URDF, OBJ, and FBX. Every export includes full PBR material maps — Albedo, Normal, Roughness, and Metallic. Files are compatible with Blender, Unity, Unreal Engine 5, Three.js, and Isaac Sim with no conversion step needed.
Yes. Seed3D 2.0 supports URDF export with articulated joint data, making assets directly loadable into Isaac Sim and ROS-based pipelines. You get simulation-ready assets without manual rigging or geometry cleanup — a workflow no other consumer AI 3D tool currently offers.
Upload a JPG, PNG, or WebP — a product photo, concept art, or any clear shot of an object. Seed3D 2.0 reconstructs the geometry and applies full PBR materials automatically in under 30 seconds. Export in GLB, OBJ, FBX, USDZ, or URDF.
Seed3D 2.0 is the model developed by ByteDance's Seed research team. This tool uses that model via API. It is not affiliated with OpenAI, Inc. or ByteDance corporate services.
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Your Next 3D Asset Is One Image Away
Upload a photo. Get a production-ready 3D model in under 30 seconds — no 3D skills, no manual cleanup, no wait.